# PropertyValueList

> Class

Inheritance

* [object](https://learn.microsoft.com/dotnet/api/system.object)
* PropertyValueList

***

Inherited Members

* [Equals(object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object\))

* [Equals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object-system-object\))

* [GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode)

* [GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype)

* [MemberwiseClone()](https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone)

* [ReferenceEquals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals)

* [ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)

***

Namespace: UnityEngine.Pixyz.Scene

```csharp
[Serializable]
public class PropertyValueList
```

## Constructors

### PropertyValueList(PropertyValue\[])

```csharp
public PropertyValueList(PropertyValue[] tab)
```

Parameters

| Type                                       | Name | Description |
| ------------------------------------------ | ---- | ----------- |
| [PropertyValue\[\]](./scene_propertyvalue) | tab  |             |

### PropertyValueList(int)

```csharp
public PropertyValueList(int size)
```

Parameters

| Type                                                       | Name | Description |
| ---------------------------------------------------------- | ---- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | size |             |

## Fields

### length

```csharp
public int length { get; }
```

Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### this\[int]

```csharp
public PropertyValue this[int index] { get; set; }
```

Returns

| Type                                   | Description |
| -------------------------------------- | ----------- |
| [PropertyValue](./scene_propertyvalue) |             |

### list

```csharp
public PropertyValue[] list
```

Returns

| Type                                       | Description |
| ------------------------------------------ | ----------- |
| [PropertyValue\[\]](./scene_propertyvalue) |             |

## Operators

### implicit operator PropertyValue\[]\(PropertyValueList)

```csharp
public static implicit operator PropertyValue[](PropertyValueList o)
```

Parameters

| Type                                           | Name | Description |
| ---------------------------------------------- | ---- | ----------- |
| [PropertyValueList](./scene_propertyvaluelist) | o    |             |

Returns

| Type                                       | Description |
| ------------------------------------------ | ----------- |
| [PropertyValue\[\]](./scene_propertyvalue) |             |
