# PartialLoad_Status

> Enum

Namespace: UnityEngine.Pixyz.Scene

```csharp
public enum PartialLoad_Status
```

Fields

| Name         | Value                                       |
| ------------ | ------------------------------------------- |
| NOT\_LOADED  | UnityEngine.Pixyz.Scene.PartialLoad\_Status |
| LOADED       | UnityEngine.Pixyz.Scene.PartialLoad\_Status |
| LOADING      | UnityEngine.Pixyz.Scene.PartialLoad\_Status |
| LOADING\_ALL | UnityEngine.Pixyz.Scene.PartialLoad\_Status |
