# OccurrenceList

> Class

Inheritance

* [object](https://learn.microsoft.com/dotnet/api/system.object)
* OccurrenceList

***

Inherited Members

* [Equals(object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object\))

* [Equals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object-system-object\))

* [GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode)

* [GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype)

* [MemberwiseClone()](https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone)

* [ReferenceEquals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals)

* [ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)

***

Namespace: UnityEngine.Pixyz.Scene

```csharp
[Serializable]
public class OccurrenceList
```

## Constructors

### OccurrenceList()

```csharp
public OccurrenceList()
```

### OccurrenceList(uint\[])

```csharp
public OccurrenceList(uint[] tab)
```

Parameters

| Type                                                             | Name | Description |
| ---------------------------------------------------------------- | ---- | ----------- |
| [uint\[\]](https://learn.microsoft.com/dotnet/api/system.uint32) | tab  |             |

### OccurrenceList(int)

```csharp
public OccurrenceList(int size)
```

Parameters

| Type                                                       | Name | Description |
| ---------------------------------------------------------- | ---- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | size |             |

## Fields

### length

```csharp
public int length { get; }
```

Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### this\[int]

```csharp
public uint this[int index] { get; set; }
```

Returns

| Type                                                         | Description |
| ------------------------------------------------------------ | ----------- |
| [uint](https://learn.microsoft.com/dotnet/api/system.uint32) |             |

### list

```csharp
public uint[] list
```

Returns

| Type                                                             | Description |
| ---------------------------------------------------------------- | ----------- |
| [uint\[\]](https://learn.microsoft.com/dotnet/api/system.uint32) |             |

## Operators

### implicit operator uint\[]\(OccurrenceList)

```csharp
public static implicit operator uint[](OccurrenceList o)
```

Parameters

| Type                                     | Name | Description |
| ---------------------------------------- | ---- | ----------- |
| [OccurrenceList](./scene_occurrencelist) | o    |             |

Returns

| Type                                                             | Description |
| ---------------------------------------------------------------- | ----------- |
| [uint\[\]](https://learn.microsoft.com/dotnet/api/system.uint32) |             |
