# AnnotationGroupList

> Class

Inheritance

* [object](https://learn.microsoft.com/dotnet/api/system.object)
* AnnotationGroupList

***

Inherited Members

* [Equals(object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object\))

* [Equals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object-system-object\))

* [GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode)

* [GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype)

* [MemberwiseClone()](https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone)

* [ReferenceEquals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals)

* [ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)

***

Namespace: UnityEngine.Pixyz.Scene

```csharp
[Serializable]
public class AnnotationGroupList
```

## Constructors

### AnnotationGroupList()

```csharp
public AnnotationGroupList()
```

### AnnotationGroupList(uint\[])

```csharp
public AnnotationGroupList(uint[] tab)
```

Parameters

| Type                                                             | Name | Description |
| ---------------------------------------------------------------- | ---- | ----------- |
| [uint\[\]](https://learn.microsoft.com/dotnet/api/system.uint32) | tab  |             |

### AnnotationGroupList(int)

```csharp
public AnnotationGroupList(int size)
```

Parameters

| Type                                                       | Name | Description |
| ---------------------------------------------------------- | ---- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | size |             |

## Fields

### length

```csharp
public int length { get; }
```

Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### this\[int]

```csharp
public uint this[int index] { get; set; }
```

Returns

| Type                                                         | Description |
| ------------------------------------------------------------ | ----------- |
| [uint](https://learn.microsoft.com/dotnet/api/system.uint32) |             |

### list

```csharp
public uint[] list
```

Returns

| Type                                                             | Description |
| ---------------------------------------------------------------- | ----------- |
| [uint\[\]](https://learn.microsoft.com/dotnet/api/system.uint32) |             |

## Operators

### implicit operator uint\[]\(AnnotationGroupList)

```csharp
public static implicit operator uint[](AnnotationGroupList o)
```

Parameters

| Type                                               | Name | Description |
| -------------------------------------------------- | ---- | ----------- |
| [AnnotationGroupList](./scene_annotationgrouplist) | o    |             |

Returns

| Type                                                             | Description |
| ---------------------------------------------------------------- | ----------- |
| [uint\[\]](https://learn.microsoft.com/dotnet/api/system.uint32) |             |
