# PixelInfo

> Class

Inheritance

* [object](https://learn.microsoft.com/dotnet/api/system.object)
* PixelInfo

***

Inherited Members

* [Equals(object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object\))

* [Equals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object-system-object\))

* [GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode)

* [GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype)

* [MemberwiseClone()](https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone)

* [ReferenceEquals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals)

* [ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)

***

Namespace: UnityEngine.Pixyz.Material

```csharp
[Serializable]
public class PixelInfo
```

## Constructors

### PixelInfo()

```csharp
public PixelInfo()
```

### PixelInfo(PixelInfo)

```csharp
public PixelInfo(PixelInfo o)
```

Parameters

| Type                              | Name | Description |
| --------------------------------- | ---- | ----------- |
| [PixelInfo](./material_pixelinfo) | o    |             |

## Fields

### layout

```csharp
public ImageLayout layout
```

Returns

| Type                                  | Description |
| ------------------------------------- | ----------- |
| [ImageLayout](./material_imagelayout) |             |

### type

```csharp
public ImageComponentType type
```

Returns

| Type                                                | Description |
| --------------------------------------------------- | ----------- |
| [ImageComponentType](./material_imagecomponenttype) |             |

### componentCount

```csharp
public int componentCount
```

Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### bitsPerComponent

```csharp
public int bitsPerComponent
```

Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### bytesPerComponent

```csharp
public int bytesPerComponent
```

Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### bytesPerPixel

```csharp
public int bytesPerPixel
```

Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### isFloat

```csharp
public bool isFloat
```

Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

### isSigned

```csharp
public bool isSigned
```

Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

### isNormalized

```csharp
public bool isNormalized
```

Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
