# ImageChangeType

> Enum

Namespace: UnityEngine.Pixyz.Material

```csharp
public enum ImageChangeType
```

Fields

| Name     | Value                                      |
| -------- | ------------------------------------------ |
| ADDED    | UnityEngine.Pixyz.Material.ImageChangeType |
| REMOVED  | UnityEngine.Pixyz.Material.ImageChangeType |
| CHANGED  | UnityEngine.Pixyz.Material.ImageChangeType |
| RESET    | UnityEngine.Pixyz.Material.ImageChangeType |
| REPLACED | UnityEngine.Pixyz.Material.ImageChangeType |
