# IsSurfaceClosedReturn

> Struct

Inherited Members

* [Equals(object)](https://learn.microsoft.com/dotnet/api/system.valuetype.equals)

* [GetHashCode()](https://learn.microsoft.com/dotnet/api/system.valuetype.gethashcode)

* [ToString()](https://learn.microsoft.com/dotnet/api/system.valuetype.tostring)

* [Equals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object-system-object\))

* [GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype)

* [ReferenceEquals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals)

***

Namespace: UnityEngine.Pixyz.CAD

```csharp
[Serializable]
public struct IsSurfaceClosedReturn
```

## Constructors

### IsSurfaceClosedReturn(IsSurfaceClosedReturn)

```csharp
public IsSurfaceClosedReturn(IsSurfaceClosedReturn o)
```

Parameters

| Type                                                 | Name | Description |
| ---------------------------------------------------- | ---- | ----------- |
| [IsSurfaceClosedReturn](./cad_issurfaceclosedreturn) | o    |             |

## Fields

### closedU

```csharp
public bool closedU
```

Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

### closedV

```csharp
public bool closedV
```

Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
