# BricksReturn

> Class

Inheritance

* [object](https://learn.microsoft.com/dotnet/api/system.object)
* BricksReturn

***

Inherited Members

* [Equals(object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object\))

* [Equals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object-system-object\))

* [GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode)

* [GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype)

* [MemberwiseClone()](https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone)

* [ReferenceEquals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals)

* [ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)

***

Namespace: UnityEngine.Pixyz.Algo

```csharp
[Serializable]
public class BricksReturn
```

## Constructors

### BricksReturn()

```csharp
public BricksReturn()
```

### BricksReturn(BricksReturn)

```csharp
public BricksReturn(BricksReturn o)
```

Parameters

| Type                                | Name | Description |
| ----------------------------------- | ---- | ----------- |
| [BricksReturn](./algo_bricksreturn) | o    |             |

## Fields

### Root

```csharp
public uint Root
```

Returns

| Type                                                         | Description |
| ------------------------------------------------------------ | ----------- |
| [uint](https://learn.microsoft.com/dotnet/api/system.uint32) |             |

### Bricks

```csharp
public BrickDefinitionList Bricks
```

Returns

| Type                                             | Description |
| ------------------------------------------------ | ----------- |
| [BrickDefinitionList](./cad_brickdefinitionlist) |             |
