# Asset Transformer SDK (ex Pixyz)

> Import, prepare and optimize 3D assets with Unity Asset Transformer.

> **Note:**
>
> Looking for the legacy Asset Transformer SDK documentation? Find it [here](https://www.pixyz-software.com/documentations/sdk/2025.7).

Asset Transformer SDK is a robust set of tools designed for advanced 3D data preparation and optimization. It allows to import, prep and optimize large CAD, mesh and point cloud models. Export ready to use assets for any 3D staging or rendering tool like Unity, 3DS Max, Maya, Unreal Engine, web experiences and more.

It offers the ability to operate as a file-to-file batching tool, supporting multiple [platforms](/asset-transformer-sdk/2025.7/manual/installation/system.md) and deployment architecture.

[Python setup](/asset-transformer-sdk/2025.7/manual/installation/python.md): Get started with the Python SDK.
[C# setup](/asset-transformer-sdk/2025.7/manual/installation/csharp.md): Get started with the C# SDK.
[UI setup](/asset-transformer-sdk/2025.7/manual/pixyzui/setup.md): Get started with the Asset Transformer UI.
[Supported formats](/asset-transformer-sdk/2025.7/manual/io/supported-formats.md): Check which import and export file formats are available.
[What is CAD?](/asset-transformer-sdk/2025.7/manual/sdktips/3d-models.md): Learn the difference between CAD and Mesh formats.
[Guidelines](/asset-transformer-sdk/2025.7/manual/sdktips/global-guidelines.md): Learn everything about 3D data preparation.
