# Asset Manager viewer window reference

> Explore the properties and settings available in the viewer to inspect assets, control camera behavior, customize grid and wireframe displays, and manage viewing tools.

Use the Asset Manager viewer to inspect and annotate 2D and 3D assets. For 3D assets, you can adjust camera views, customize grid and wireframe displays, and capture snapshots.

To open the viewer:

1. Select an asset. The side panel opens.
2. At the bottom of the side panel, expand the **Preview** section.

## Viewer toolbar

Explore the properties in the viewer window, starting at the upper-left corner and moving clockwise.

| **Property**                                                                          | **Function**                                                                                             |
| ------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------- |
| Environment, Lighting, Background                                                     | Configure the Environment, Lighting, and Background settings in the viewer to control how assets appear. |
| [Materials override](/asset-manager/asset-manager-collaboration/material-channels.md) | View the material channels assigned to a 3D asset.                                                       |
| [Annotate](/asset-manager/asset-manager-collaboration/annotations.md)                 | Add visual feedback to 2D and 3D assets.                                                                 |
| Wireframe settings                                                                    | Show or hide the wireframe and select a wireframe color.                                                 |
| Grid settings                                                                         | Show or hide the grid and customize the grid.                                                            |
| Camera settings                                                                       | Control the camera view mode and alignment.                                                              |
| Enter full screen                                                                     | Expand the viewer to full screen mode.                                                                   |
| Keyboard shortcuts                                                                    | View keyboard shortcuts for navigation and scene selection.                                              |
| Snapshot viewer                                                                       | Download a snapshot of the current view.                                                                 |
| Viewer settings                                                                       | Configure camera movement, speed, and clipping behavior.                                                 |

### Environment settings

Explore the properties in the Environment settings in the upper-left corner of the viewer window.

> **Note:**
>
> The background is blurred by default. Turn off **Blur Background** to remove the blur.

| **Property** | **Function**                                                                                  |
| ------------ | --------------------------------------------------------------------------------------------- |
| Pure diffuse | Use unlit, diffuse shading to show base colors and materials without environmental influence. |
| Studio       | Use a controlled studio setup to simulate balanced ambient lighting and soft reflections.     |
| Morning      | Use a sky-based lighting environment with soft, warm tones to simulate magic hour lighting.   |
| Sunny        | Use strong overhead direct lighting to simulate bright highlights and defined shadows.        |
| Cloudy       | Use diffused sky lighting to simulate overcast conditions.                                    |
| Night        | Use low, desaturated lighting with a night sky to simulate nighttime conditions.              |
| City Night   | Use an urban night environment to simulate artificial lighting and complex reflections.       |

### Lighting settings

Explore the properties in the **Lighting** settings in the upper-left corner of the viewer window.

| **Property**             | **Function**                                                                             |
| ------------------------ | ---------------------------------------------------------------------------------------- |
| Directional light toggle | Enable or disable the directional light in the scene.                                    |
| HDRI Rotation slider     | Adjust the rotation of the HDR environment to change lighting direction and reflections. |

> **Note:**
>
> Turn on **Snap to Model Ground Plane** to align the asset with its bounding box.

### Background settings

Explore the properties in the **Background settings** in the upper-left corner of the viewer window.

| **Property**           | **Function**                                                                              |
| ---------------------- | ----------------------------------------------------------------------------------------- |
| Background color       | Set a solid color as the background for the viewer.                                       |
| HDR Background toggle  | Enable or disable the HDR environment as the background.                                  |
| Blur Background toggle | Enable or disable background blur to reduce visual detail and improve focus on the asset. |

> **Note:**
>
> To remove the background color, select a different environment.

### Wireframe settings

Explore the properties in the **Wireframe** settings in the upper-right corner of the viewer window.

| **Property**        | **Function**                                        |
| ------------------- | --------------------------------------------------- |
| Off                 | Hide the wireframe on the 3D asset.                 |
| Wireframe on shaded | Show the wireframe on the 3D asset.                 |
| Show bounding box   | Display the bounding box around the selected asset. |
| Color               | Select a color for the wireframe.                   |

### Grid settings

Explore the properties in the Grid settings in the upper-right corner of the viewer window.

| **Property**               | **Function**                                                                   |
| -------------------------- | ------------------------------------------------------------------------------ |
| Grid                       | Show or hide the grid in the viewer.                                           |
| Axes enabled               | Show or hide the grid axes.                                                    |
| Snap to Model Ground Plane | Turn alignment to the ground plane on or off to position the asset accurately. |
| Scale                      | Set the spacing between grid lines.                                            |
| Size                       | Set the overall dimensions of the grid.                                        |
| Opacity                    | Adjust the transparency of the grid.                                           |
| Plane                      | Select the plane on which the grid is displayed.                               |

### Camera settings

Explore the properties in the camera settings in the upper-right corner of the viewer window.

| **Property** | **Function**                                                                |
| ------------ | --------------------------------------------------------------------------- |
| Orthographic | Switch the camera to an orthographic view to remove perspective distortion. |
| Perspective  | Switch the camera to a perspective view to display depth and distance.      |
| Align        | Align the camera to a predefined viewpoint.                                 |

### Viewer settings

Explore the properties in the Viewer settings in the lower-right corner of the viewer window, for camera movement and clipping.

| **Property**        | **Function**                                                           |
| ------------------- | ---------------------------------------------------------------------- |
| Camera easing       | Enable smooth camera movement when starting or stopping.               |
| Camera acceleration | Enable gradual increases in camera movement speed.                     |
| Camera speed        | Set the base movement speed of the camera.                             |
| Max speed           | Set the maximum movement speed the camera can reach.                   |
| Custom clipping     | Enable custom near and far clipping values.                            |
| Near clip           | Set the minimum distance from the camera at which objects are visible. |
| Far clip            | Set the maximum distance from the camera at which objects are visible. |
