Create an attribute

Every object in Unity VCS (branches, changesets, and shelves) can have attributes. Attributes are metadata that can serve any purpose.

For example, you can use attributes to indicate when a branch is ready to be integrated, or that a branch is no longer necessary. You could call this attribute ARCHIVED, and it will have two values: false for when the branch is still in use, and true for when you want to remove the branch.

You can create a new attribute from the Attributes tab of your repository in the Unity VCS Cloud dashboard. You can also view, rename, and delete existing attributes.

To create a new attribute:

  1. From the attributes page, select New attribute.
  2. Add a name.
  3. Include a line like the following in the attribute comment: default: value_one, value two, value3, valueN
  4. Select Save to save your attribute.