Banner ads

Unity supports traditional banner sizes for mobile and tablet devices. Banners render in a webview environment that includes MRAID support.

Note: All HTML markup must reference externally-hosted assets with an absolute URL path that contains https:// and a domain. Pointing to assets from file:// or a relative URL path does not work.

Banner placements are not full screen, but they are responsive to device type and screen size. The Unity Ads SDK provides appropriately sized ads to fit your banner placement, such as:

  • 320 x 50 pixels (traditional banner size) for mobile or tablet devices
  • 728 x 90 pixels for tablet devices
  • 450 x 450 pixels
  • 300 x 300 pixels
  • 300 x 250 pixels

You do not need to provide a banner placement size in your response. The banner ad request’s format object specifies applicable sizes for each impression opportunity.

Open Measurement

Unity supports Open Measurement (OM) third-party code with your ad content.

To implement OM code in your ad content, include the verification script in the HTML code.

For example:

<a href="https://click-link-with-tracking.com/click?with-click-information"><img src="https://host-url.com/display/ad_image.fig" width="320" height="480"></a><img height="1" width="1" src="https://impression-tracking.com/pixel?id=1234">
<script src=”https://verification.com/omid_verification.js”></script>