Unity Cloud Reference Project
Use this GitHub project as a starting point to create Unity applications
Read time 1 minuteLast updated 24 days ago
Software vendors creating custom industrial applications repeat similar steps to get started:
- Create a Unity application
- Build a 3D asset ingestion pipeline
- Optimize for large models
- Add collaborative tools
- Add AR & VR functionality, etc.
- Navigation modes (users can toggle between walk, fly, teleport, VR, or your own custom modes)
- Localization to support multiple languages in the user interface
- Tools and user interface elements (add, remove, and completely modify)
- Tools to support VR applications, such as virtual keyboards and other world-space user interfaces
- Authenticate with your Unity account or SSO via the Identity package.
- Browse and select your 3D assets via the Assets package.
- Stream large 3D assets (skyscrapers, offshore drilling, cities) of vast 3D formats via the Data Streaming package.
- Collaborate online with multiuser avatars and voice chat via the Presence package.
- Annotate your 3D assets with topics, threads, comments, and attachments via the Annotations package.