The Unity Cloud Metadata SDK makes it easy for developers to filter 3D data that users see when they select an object in your application.
Models can have many layers, making it difficult to see the layer the user is interested in. For example, it can be challenging to view a drywall layer hidden under the composition of an artificial wall.
The Unity Cloud Metadata SDK lets your application query metadata indexed by the Unity Metadata Service so that you can show the most relevant part of an asset geometry to a user when they select it.
You can also use metadata to find specific items in an asset, or query items using geolocation information.