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Unity Asset Manager

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Developer information

Manage Assets with Unity Cloud

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Supported file types

Basic concepts

Asset Metadata

Roles and permissions

Create a Project

Manage access

Add a single asset

Add multiple assets

Create a collection

Edit an asset

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Asset discovery

Create a collection

Supported file types

Understand which file types you can upload and work with in Unity Asset Manager.

Read time

2 minutes

Last updated

2 months ago

You can store any files on Unity Asset Manager, but the system does not automatically generate previews for all types.

Supported 3D formats

The system can successfully generate 2D previews for the following 3D file formats:

3D GLB lightweight preview and 3D Data Streaming representations

  • Pixyz
  • 3DS
  • ACIS
  • AutoCAD 3D
  • Autodesk FBX
  • Autodesk Inventor
  • Autodesk Navisworks
  • Autodesk Revit
  • CATIA V5
  • CATIA V5 (3DXML)
  • CATIA V6 (3DXML)
  • Creo - Pro/E
  • Creo View
  • glTF
  • GDSII /(7)
  • IFC /(4)
  • IGES
  • OBJ
  • NX-Unigraphics
  • PRC
  • Rhino3D
  • RVM (Aveva PDMS)
  • Solid Edge
  • SolidWorks
  • STEP
  • StereoLithography (STL) U3D
  • VDA-FS
  • VRML

Video formats

Unity Asset Manager supports transcoding the following video formats for web viewing:

  • .avi
  • .flv
  • .h264
  • .h265
  • .m4v
  • .mkv
  • .mp4
  • .webm
  • .mov
  • On this page
  • Supported 3D formats
  • 3D GLB lightweight preview and 3D Data Streaming representations
  • Video formats

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