Creating a Unity project

Whether your project is made with Unity, Xcode, or Android Studio, you must create a project entity on the Monetization dashboard in order to implement Unity Ads.

You will need two things from the dashboard to successfully implement Unity Ads in your project:

  • Your project’s platform-specific Game ID to initialize the service.
  • Ad Unit IDs to reference when requesting an ad to display.

Setting build targets in Unity

If your project is made with Unity, configure your project for a supported platform using the Build Settings window. Set the platform to iOS or Android, and then select Switch Platform.