Creating a Unity project
Whether your project is made with Unity, Xcode, or Android Studio, you must create a project entity on the Unity Ads Monetization dashboard in order to implement Unity Ads.
You will need two things from the Monetization dashboard to successfully implement Unity Ads in your project:
- Your project’s platform-specific Game ID to initialize the service.
- Ad Unit IDs to reference when requesting an ad to display.
Setting build targets in Unity
If your project is made with Unity, configure your project for a supported platform using the Build Settings window. Set the platform to iOS or Android, and then select Switch Platform.