Creating a Unity project
Whether your project is made with Unity, Xcode, or Android Studio, you must create a project entity on the Monetization dashboard in order to implement Unity Ads.
You will need two things from the dashboard to successfully implement Unity Ads in your project:
- Your project’s platform-specific Game ID to initialize the service.
- Ad Unit IDs to reference when requesting an ad to display.
Setting build targets in Unity
If your project is made with Unity, configure your project for a supported platform using the Build Settings window. Set the platform to iOS or Android, and then select Switch Platform.