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Matchmaker

Matchmaker

Matchmaker Overview

Use Matchmaker to connect players, and to create and operate multiplayer games no matter what engine you’re using.
Read time 1 minuteLast updated a month ago

Important
Unity Matchmaker will support Multiplay Hosting until the deprecation date of March 31st, 2026. To aid your migration away from Multiplay Hosting, migration examples for alternative hosting providers are available. Matchmaker will continue to work with Relay and Distributed Authority after the Multiplay Hosting deprecation.
Note
For new multiplayer projects, use the Multiplayer Services SDK to access Lobby, Relay, and Matchmaker through a single API instead of individual SDKs. The Multiplayer Services SDK provides streamlined setup, optimized workflows, and compatibility with other Unity Gaming Services, which reduces manual configuration and accelerates multiplayer feature development.
Matchmaker is part of Unity's suite of multiplayer services, designed to help you create and operate multiplayer games using your preferred hosting provider and game engine.

Features

  • Integration with your preferred hosting provider to help your game scale and achieve worldwide success.
  • Integration with your preferred game engine.
  • Dynamic player population segmentation.
  • Complete control over your matchmaking logic using the rule-based matchmaking engine.
  • Custom data provides your matchmaker with information to make the perfect match.
  • Backfill allows player to connect with other players.
  • Matchmaking rules relaxation allows to optimize time-to-match.
Note
Visit the Support page to learn how to contact the Unity Matchmaker support team.

Get started

Use the Get started guide to learn how to start using Matchmaker in your project.